lab.cpp/SDL#4/xMario/xMarioMario.h

15 lines
274 B
C
Raw Normal View History

#ifndef DEF_XMARIOMARIO_H
#define DEF_XMARIOMARIO_H
class xMarioMario : public xSpriteAnimation{
public:
xMarioMario(xManager *manager, int x, int y); // Spritesheet avec taille de chaque sprite
private:
Uint32 _lastmove;
float _acceleration;
};
#endif