lab.cpp/SDL#5/xMario/xMarioGreenShell.cpp

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/* [CONSTRUCTOR] Construction d'un xMarioGreenShell
=========================================================*/
xMarioGreenShell::xMarioGreenShell(xManager *m, int x, int y)
: xSpriteAnimation(
m,
"src/mario_crop.png",
(SDL_Rect){BLOC_SIZE*x, BLOC_SIZE*y, BLOC_SIZE, BLOC_SIZE}
){
/* (2) On definit les clip de chaque frame */
this->addFrame( (SDL_Rect){4*19, 210, 20, 20} );
this->addFrame( (SDL_Rect){5*19, 210, 20, 20} );
this->addFrame( (SDL_Rect){6*19, 210, 20, 20} );
this->addFrame( (SDL_Rect){7*19, 210, 20, 20} );
}