xmario/xSDL
Adrien Marquès 414fbf6404 create proper handler interface for xController : xEventHandler 2020-02-04 21:08:21 +01:00
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xApplication.cpp minimal refactor 2020-02-04 20:22:31 +01:00
xApplication.h add xApplication defaults 2020-02-04 20:49:10 +01:00
xController.cpp create proper handler interface for xController : xEventHandler 2020-02-04 21:08:21 +01:00
xController.h create proper handler interface for xController : xEventHandler 2020-02-04 21:08:21 +01:00
xDrawable.cpp replace xElement by xDrawable 2020-02-02 16:17:52 +01:00
xDrawable.h replace xElement by xDrawable 2020-02-02 16:17:52 +01:00
xEventHandler.cpp create proper handler interface for xController : xEventHandler 2020-02-04 21:08:21 +01:00
xEventHandler.h create proper handler interface for xController : xEventHandler 2020-02-04 21:08:21 +01:00
xOrchestrable.cpp Make xSpriteAnimation orchestrable and register every animation into the app when started 2019-11-06 22:50:02 +01:00
xOrchestrable.h Make xSpriteAnimation orchestrable and register every animation into the app when started 2019-11-06 22:50:02 +01:00
xSprite.cpp remove const methods | add copy constructor 2020-02-04 20:45:42 +01:00
xSprite.h remove const methods | add copy constructor 2020-02-04 20:45:42 +01:00
xSpriteGroup.cpp make xSpriteGroup displace() actually update sprites with relative displace 2020-02-04 20:22:17 +01:00
xSpriteGroup.h make xSpriteGroup displace() actually update sprites with relative displace 2020-02-04 20:22:17 +01:00