set default xSprite clip / projection
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@ -47,8 +47,8 @@
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virtual void draw(SDL_Renderer* renderer) override;
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virtual void draw(SDL_Renderer* renderer) override;
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private:
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private:
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SDL_Surface* _surface = NULL;
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SDL_Surface* _surface = NULL;
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SDL_Rect _clip;
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SDL_Rect _clip { 0, 0, 0, 0 };
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SDL_Rect _projection;
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SDL_Rect _projection { 0, 0, 0, 0 };
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mutex _mutex;
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mutex _mutex;
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