186 lines
7.4 KiB
C
186 lines
7.4 KiB
C
/**************************
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* Middleware Dependency *
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***************************
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* Designed & Developed by *
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* Adrien Marquès *
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* <xdrm-brackets> *
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***************************
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* doowap31@gmail.com *
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**************************/
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#include "middleware.h"
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int multicastPlanes(struct middleware_arg* arg){
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/* [0] Initialisation
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=========================================================*/
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struct sockaddr_in clientInfo; // contiendra les infos client
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socklen_t len; // taille de la socket
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int read; // compteurs
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char buffer[MAX_BUF_LEN+1]; // buffer requête
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struct bind_header request; // requête parsée
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/* 1. On attends une connection UDP */
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len = sizeof(struct sockaddr_in);
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read = recvfrom(arg->listenSock, buffer, MAX_BUF_LEN, 0, (struct sockaddr*) &clientInfo, &len);
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/* 2. Si erreur reception ou taille incorrecte -> retour à l'écoute */
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if( read < BINDHDR_LEN ){
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if( DEBUGMOD&BUF ) printf("{%s} read('%s') = %d bytes (expected: %d)\n", arg->entity, buffer, read, (int) (BINDHDR_LEN) );
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return -1;
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}
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/* 3. On récupère l'adresse IP du client */
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if( DEBUGMOD&SCK ) printf("{%s} %s:%d connecté\n", arg->entity, inet_ntoa(clientInfo.sin_addr), ntohs(clientInfo.sin_port));
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/* [1] Gestion de la requête
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=========================================================*/
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/* 1. On parse la requête */
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memcpy(&request.flags, buffer, sizeof(char));
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memcpy(&request.addr, buffer+sizeof(char), sizeof(char)*15);
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memcpy(&request.port, buffer+sizeof(char)*16, sizeof(unsigned short));
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printf("{%s} received: bind_header{flag = %d; addr = '%s'; port = %d}\n", arg->entity, (int) request.flags, request.addr, request.port);
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/* (1) Envoi socket de communication (TCP)
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---------------------------------------------------------*/
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/* 1. Si flag manquant -> on quitte */
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if( !(request.flags&BINDHEAD_TCP) )
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return -1;
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strcpy(request.addr, SERV_HOST);
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request.port = TCP_LIST;
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/* [2] Envoi de la réponse
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=========================================================*/
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/* 1. On sérialise la réponse */
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bzero(buffer, MAX_BUF_LEN);
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memcpy(buffer, &request.flags, sizeof(char));
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memcpy(buffer+sizeof(char), &request.addr, sizeof(char)*INET_ADDRSTRLEN);
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memcpy(buffer+sizeof(char)*(1+INET_ADDRSTRLEN), &request.port, sizeof(unsigned short));
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/* 2. On envoie la réponse*/
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len = sizeof(struct sockaddr_in);
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if( sendto(arg->listenSock, buffer, BINDHDR_LEN/sizeof(char) + 1, 0, (struct sockaddr*) &clientInfo, len) < 0 ){
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printf("{%s} Impossible de répondre au client!\n", arg->entity);
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return -2;
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}
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printf("{%s} sent: bind_header{flag = %d; addr = '%s'; port = %d}\n", arg->entity, (int) request.flags, request.addr, request.port);
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return 0;
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}
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int multicastTerminal(struct middleware_arg* arg){
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/* [0] Initialisation
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=========================================================*/
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struct sockaddr_in comInfo; // contiendra les infos de la socket COM
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struct sockaddr_in clientInfo; // contiendra les infos client
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socklen_t len; // taille de la socket
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int read; // compteurs
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char buffer[MAX_BUF_LEN+1]; // buffer requête
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struct bind_header request; // requête parsée
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/* 1. On attends une connection UDP */
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len = sizeof(struct sockaddr_in);
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read = recvfrom(arg->listenSock, buffer, MAX_BUF_LEN, 0, (struct sockaddr*) &clientInfo, &len);
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/* 2. Si erreur reception ou taille incorrecte -> retour à l'écoute */
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if( read < BINDHDR_LEN ){
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if( DEBUGMOD&BUF ) printf("{%s} read('%s') = %d bytes (expected: %d)\n", arg->entity, buffer, read, (int) (BINDHDR_LEN) );
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return -1;
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}
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/* 3. On récupère l'adresse IP du client */
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if( DEBUGMOD&SCK ) printf("{%s} %s:%d connecté\n", arg->entity, inet_ntoa(clientInfo.sin_addr), ntohs(clientInfo.sin_port));
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/* [1] Gestion de la requête
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=========================================================*/
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/* 1. On parse la requête */
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memcpy(&request.flags, buffer, sizeof(char));
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memcpy(&request.addr, buffer+sizeof(char), sizeof(char)*15);
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memcpy(&request.port, buffer+sizeof(char)*16, sizeof(unsigned short));
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printf("{%s} received: bind_header{flag = %d; addr = '%s'; port = %d}\n", arg->entity, (int) request.flags, request.addr, request.port);
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/* (1) Création socket de communication (si demandé)
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---------------------------------------------------------*/
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/* 1. Si on veut un port de communicatin */
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if( request.flags&BINDHEAD_SCK ){
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/* 2. On bind une socket sur un port random */
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if( DROP_UDP_SERVER(SERV_HOST, 0, arg->comSock, &comInfo, 0) < 0 ){
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if( DEBUGMOD&SCK ) printf("{%s} Erreur de création de la socket COM\n", arg->entity);
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/* 3. On ferme la socket et enleve le FLAG pour dire qu'on a pas pu ouvrir le port */
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close(*arg->comSock);
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request.flags -= BINDHEAD_SCK;
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}
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}
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/* 2.2 Si on veut on port de communication */
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/* (2) Récupération port random
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---------------------------------------------------------*/
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if( request.flags&BINDHEAD_SCK ){
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/* 1. On récupère le port de la socket de communication */
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len = sizeof(struct sockaddr_in);
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if( getsockname(*arg->comSock, (struct sockaddr*) &comInfo, &len) < 0 ){
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if( DEBUGMOD&SCK ) printf("{%s} Erreur de recherche du port COM ouvert\n", arg->entity);
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/* 2. On ferme la socket et enleve le FLAG pour dire qu'on a pas pu ouvrir le port */
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close(*arg->comSock);
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request.flags -= BINDHEAD_SCK;
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/* 3. Si on a le port -> on le met dans la reponse */
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}else{
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strcpy(request.addr, SERV_HOST);
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request.port = comInfo.sin_port;
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if( DEBUGMOD&SCK ) printf("{%s}{udp_com} socket opened on %s:%d\n", arg->entity, request.addr, ntohs(request.port));
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}
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}
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/* [2] Envoi de la réponse
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=========================================================*/
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/* 1. On sérialise la réponse */
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bzero(buffer, MAX_BUF_LEN);
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memcpy(buffer, &request.flags, sizeof(char));
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memcpy(buffer+sizeof(char), &request.addr, sizeof(char)*15);
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memcpy(buffer+sizeof(char)*16, &request.port, sizeof(unsigned short));
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/* 2. On envoie la réponse*/
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len = sizeof(struct sockaddr_in);
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if( sendto(arg->listenSock, buffer, BINDHDR_LEN/sizeof(char) + 1, 0, (struct sockaddr*) &clientInfo, len) < 0 ){
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printf("{%s} Impossible de répondre au client!\n", arg->entity);
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return -2;
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}
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printf("{%s} sent: bind_header{flag = %d; addr = '%s'; port = %d}\n", arg->entity, (int) request.flags, request.addr, ntohs(request.port));
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return 0;
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} |