40 lines
1.0 KiB
C++
40 lines
1.0 KiB
C++
#ifndef DEF_XSDL_H
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#define DEF_XSDL_H
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/* [LIBS] Internes
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=========================================================*/
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#include "SDL.h"
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#include "SDL_image.h"
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#include <vector>
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#include <mutex>
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#include <thread>
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#include <cmath>
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#include <unistd.h>
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/* [DEF] Definitions basiques
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=========================================================*/
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#define SPRITE_ANIM_ONCE 0x1
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#define SPRITE_ANIM_INFINITE 0x10
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#define SPRITE_ANIM_REVERSE 0x100
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/* [NS] Namespace
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=========================================================*/
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using namespace std;
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/* [HEADERS] Inclusion des .h des sous-libs
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=========================================================*/
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#include "xSDL/xManager.h"
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#include "xSDL/xSprite.h"
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#include "xSDL/xSpriteGroup.h"
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#include "xSDL/xSpriteAnimation.h"
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/* [BODIES] Inclusion des .cpp des sous-libs
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=========================================================*/
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#include "xSDL/xManager.cpp"
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#include "xSDL/xSprite.cpp"
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#include "xSDL/xSpriteGroup.cpp"
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#include "xSDL/xSpriteAnimation.cpp"
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#endif |