/* [CONSTRUCTOR] Construction d'un xMarioGreenShell =========================================================*/ xMarioMysteryBloc::xMarioMysteryBloc(xManager *m, int x, int y) : xSpriteAnimation( m, "src/myst_bloc.png", (SDL_Rect){BLOC_SIZE*x, BLOC_SIZE*y, BLOC_SIZE, BLOC_SIZE} ){ /* (2) On definit les clip de chaque frame */ this->addFrame( (SDL_Rect){0, 0, 16, 16} ); this->addFrame( (SDL_Rect){0, 16, 16, 16} ); this->addFrame( (SDL_Rect){0, 32, 16, 16} ); this->addFrame( (SDL_Rect){0, 48, 16, 16} ); }