/* [CONSTRUCTOR] Construction d'un xMarioGreenShell =========================================================*/ xMarioGreenShell::xMarioGreenShell(xManager *m, int x, int y) : xSpriteAnimation( m, "src/mario_crop.png", (SDL_Rect){BLOC_SIZE*x, BLOC_SIZE*y, BLOC_SIZE, BLOC_SIZE} ){ /* (2) On definit les clip de chaque frame */ this->addFrame( (SDL_Rect){4*19, 210, 20, 20} ); this->addFrame( (SDL_Rect){5*19, 210, 20, 20} ); this->addFrame( (SDL_Rect){6*19, 210, 20, 20} ); this->addFrame( (SDL_Rect){7*19, 210, 20, 20} ); }