#ifndef DEF_XMARIOBLOC_H #define DEF_XMARIOBLOC_H /* [DEF] Definition de la classe =========================================================*/ class xMarioBloc : public xSpriteGroup{ public: xMarioBloc(xManager *m, SDL_Rect rect); private: xManager *_manager; SDL_Texture *_spritesheet; // Contiendra la texture }; #endif