2016-03-08 20:06:36 +00:00
|
|
|
#include "PieceFactory.h"
|
|
|
|
|
2016-03-06 21:51:07 +00:00
|
|
|
Piece& PieceFactory::create(PIECE_TYPE t, int x, int y){
|
|
|
|
Piece *p;
|
|
|
|
|
|
|
|
switch(t){
|
|
|
|
case ROI: p = new Roi(x, y); break;
|
|
|
|
case REINE: p = new Reine(x, y); break;
|
|
|
|
case CAVALIER: p = new Cavalier(x, y); break;
|
|
|
|
case FOU: p = new Fou(x, y); break;
|
|
|
|
case TOUR: p = new Tour(x, y); break;
|
|
|
|
case PION: p = new Pion(x, y); break;
|
|
|
|
}
|
|
|
|
|
2016-03-08 18:23:35 +00:00
|
|
|
/* DEBUG */
|
|
|
|
setfont(SKYBLUE, NORMAL);
|
|
|
|
|
|
|
|
cout << "\t[+] " << p->gett() << " at (" << p->getx() << "," << p->gety() << ")";
|
|
|
|
|
|
|
|
setfont();
|
|
|
|
cout << endl;
|
|
|
|
|
2016-03-06 21:51:07 +00:00
|
|
|
return *p;
|
|
|
|
}
|