lab.cpp/SDL#4/xMario/xMarioGrass.h

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#ifndef DEF_XMARIOGRASS_H
#define DEF_XMARIOGRASS_H
/* [DEF] Definition de la classe
=========================================================*/
class xMarioGrass : public xSpriteGroup{
public:
xMarioGrass(xManager *m, SDL_Rect rect);
private:
xManager *_manager;
SDL_Texture *_spritesheet; // Contiendra la texture
};
#endif