[...] added GREAT debug with 'DEBUG_MOD: true' as an activation method + with console groups
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@ -153,7 +153,7 @@ export default class XHRClientDriver extends ClientDriver{
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let request_uri = this.resource.split(/\/$/).concat(http_uri.split(/^\//)).filter((v) => v.trim().length).join('/');
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/* (2) Open connection */
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console.log(`API >>> ${this.proto}${request_uri}`);
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// console.log(`API >>> ${this.proto}${request_uri}`);
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this.xhr.open(http_method, `${this.proto}${request_uri}`, true);
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if( http_token != null )
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this.xhr.setRequestHeader('Authorization', `Basic ${btoa(http_token)}`);
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@ -7,19 +7,37 @@ export default class ContentController{
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/* (1) Websocket re-connection policy */
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this.attempt = {
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max: 3,
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count: 0,
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max: 5,
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count: 1,
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_default_timeout: 500, // in ms
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get timeout(){
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// return timeout + increment it for next time
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return this._default_timeout * Math.pow(2, this.count++);
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}
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return (this._default_timeout/2) * Math.pow(2, this.count++);
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},
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// same without incrementing (for LOGS)
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get raw_timeout(){ return (this._default_timeout/2) * Math.pow(2, this.count); }
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};
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/* (2) Manage updates in connection status (ONLINE - OFFLINE) */
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window.addEventListener('online', this.ws_connect.bind(this));
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window.addEventListener('offline', function(){ gs.get.connection = 0; }); // connection status bar
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window.addEventListener('online', function(){
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DEBUG_MOD && console.log(`[NETWORK] online`);
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DEBUG_MOD && console.log(` + Try to connect`);
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// wait 500ms for net to be really online
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setTimeout( this.ws_connect.bind(this), 500);
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}.bind(this));
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window.addEventListener('offline', function(){
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DEBUG_MOD && console.log(`[NETWORK] offline`);
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gs.get.connection = 0; // connection status bar
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DEBUG_MOD && console.log(` + stop resync-strategy`);
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csock.onclose = function(){}; // stop propagating recursive ws_connect()
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});
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@ -161,7 +179,6 @@ export default class ContentController{
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---------------------------------------------------------*/
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ws_connect(){
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console.warn(`new ws(/channel/${this.cid})`);
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gs.get.connection = 1;
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// 1. Close websocket if exists
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@ -176,16 +193,19 @@ export default class ContentController{
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// 3. Bind events
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csock.onconnected = () => {
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DEBUG_MOD && console.log('[WS] connected');
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DEBUG_MOD && console.log('[WS] pop stack', csock.stack.map( v => v.buffer ) );
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// show connection status
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gs.get.connection = 2;
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// reset attempt count
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gs.get.content.attempt.count = 0;
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gs.get.content.attempt.count = 1;
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setTimeout( () => { gs.get.connection = null; }, 1500);
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};
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csock.onreceive = gs.get.content.ws_handler.bind({ event: 'receive' });
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csock.onclose = gs.get.content.ws_handler.bind({ event: 'close' });
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csock.onreceive = gs.get.content.ws_handler.bind({ event: 'receive', class: this });
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csock.onclose = gs.get.content.ws_handler.bind({ event: 'close', class: this });
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// 4. Start communication
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csock.bind();
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@ -193,6 +213,10 @@ export default class ContentController{
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// 5. Send RID (useful when reconnecting, but a doublon at first connection)
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csock.send({ buffer: { rid: gs.get.room.text.current } });
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DEBUG_MOD && console.log('[WS] connecting');
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DEBUG_MOD && console.log(` + start resync-strategy`);
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DEBUG_MOD && console.log(`[WS] push stack`, { rid: gs.get.room.text.current });
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}
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@ -205,7 +229,7 @@ export default class ContentController{
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---------------------------------------------------------*/
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ws_handler(_response){
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console.warn('ws(', this.event, _response || '', ')');
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DEBUG_MOD && console.groupCollapsed(`[WS] on${this.event}`);
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/* (1) Manage error */
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if( this.event === null )
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@ -215,22 +239,30 @@ export default class ContentController{
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/* (2) CLOSE event -> reconnect
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---------------------------------------------------------*/
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if( this.event === 'close' ){
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// 1. update connection status bar
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gs.get.connection = 0;
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// 2. Do nothing if offline (online trigger will do the job when online again)
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if( !navigator.onLine )
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return;
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if( !navigator.onLine ){
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DEBUG_MOD && console.log(' + network offline, wait for online trigger');
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return DEBUG_MOD && console.groupEnd();
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}
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// 3. if max attempt exceeded -> logout user
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if( gs.get.content.attempt.count >= gs.get.content.attempt.max-1 ){
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if( this.class.attempt.count > this.class.attempt.max ){
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DEBUG_MOD && console.log(' + max resync offset reached');
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DEBUG_MOD && console.log(' + logout');
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auth.token = null;
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gs.get.refresh();
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return;
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return DEBUG_MOD && console.groupEnd();
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}
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// 4. Try to reconnect
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return setTimeout(gs.get.content.ws_connect.bind(gs.get.content), gs.get.content.attempt.timeout);
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DEBUG_MOD && console.log(` + resync (${this.class.attempt.count}/${this.class.attempt.max}) in ${this.class.attempt.raw_timeout}ms`);
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setTimeout(this.class.ws_connect.bind(this.class), this.class.attempt.timeout);
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return DEBUG_MOD && console.groupEnd();
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}
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@ -239,11 +271,15 @@ export default class ContentController{
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if( this.event === 'receive' ){
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/* (1) Communication error -> reconnect in 500ms */
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if( typeof _response !== 'object' )
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return setTimeout(gs.get.content.ws_connect.bind(gs.get.content), 500);
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if( typeof _response !== 'object' ){
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DEBUG_MOD && console.log(` + invalid response: resync in 500ms`);
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setTimeout(this.class.ws_connect.bind(this.class), 500);
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return DEBUG_MOD && console.groupEnd();
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}
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/* (2) If message update -> update interface model */
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gs.get.content.ws_to_model(_response);
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this.class.ws_to_model(_response);
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return DEBUG_MOD && console.groupEnd();
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}
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@ -257,6 +293,8 @@ export default class ContentController{
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ws_to_model(_dat){
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DEBUG_MOD && console.group(`room`);
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/* (1) Manage rooms DELETE
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---------------------------------------------------------*/
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/* (1) Extract ids */
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@ -272,6 +310,7 @@ export default class ContentController{
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let to_remove = room_ids.indexOf(current_list[t].list[ri].id) < 0;
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// delete room from interface
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DEBUG_MOD && to_remove && console.log(` + #${current_list[t].list[ri].id} dropped`);
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( to_remove ) && current_list[t].list.splice(ri,1);
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}
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@ -314,7 +353,7 @@ export default class ContentController{
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// 5. Create room
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if( existing_index < 0 ){
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console.log(`create room#${ri} of type ${room.type}`);
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DEBUG_MOD && console.log(` + #${ri} [${room.type}] room created`);
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gs.get.room.dump([{
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rid: ri,
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name: room.name,
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@ -336,6 +375,8 @@ export default class ContentController{
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// 7. Push new messages
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DEBUG_MOD && ( room.messages.length > 0 ) && console.log(` + #${ri} has ${room.messages.length} new message(s)`);
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for( let m of room.messages ){
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current_list[room.type].list[existing_index].messages.push({
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@ -358,8 +399,16 @@ export default class ContentController{
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}
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DEBUG_MOD && console.groupEnd();
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DEBUG_MOD && console.group(`channel`);
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DEBUG_MOD && ( _dat.channels.add.length > 0 ) && console.log(` + ${_dat.channels.add.length} new`);
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DEBUG_MOD && ( _dat.channels.rem.length > 0 ) && console.log(` + ${_dat.channels.rem.length} dropped`);
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DEBUG_MOD && ( _dat.channels.upd.length > 0 ) && console.log(` + ${_dat.channels.upd.length} updated`);
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/* (3) Manage channels DELETE
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---------------------------------------------------------*/
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for( let c of _dat.channels.rem ){
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@ -377,6 +426,7 @@ export default class ContentController{
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gs.get.channel.nav(1);
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// 2.2. Delete channel
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DEBUG_MOD && console.log(` + #${channel.id} dropped`);
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gs.get.channel.list.splice(ci, 1);
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}
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@ -390,6 +440,8 @@ export default class ContentController{
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---------------------------------------------------------*/
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for( let c of _dat.channels.add ){
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DEBUG_MOD && console.log(` + #${c.id} [/${c.link}] created`);
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gs.get.channel.dump([{
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id: parseInt(c.id),
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label: c.name,
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@ -411,6 +463,8 @@ export default class ContentController{
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// 2. If id matches -> UPDATE
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if( channel.id === c.id ){
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DEBUG_MOD && console.log(` + #${c.id} updated`);
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gs.get.channel.list[ci].label = c.name;
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gs.get.channel.list[ci].link = c.link;
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@ -421,6 +475,10 @@ export default class ContentController{
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}
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DEBUG_MOD && console.groupEnd();
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DEBUG_MOD && console.group('users');
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let userset = gs.get.content.cbuf.users;
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@ -436,8 +494,10 @@ export default class ContentController{
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let user = userset[ui];
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// 2. If id matches -> REMOVE
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if( user.uid === u.id )
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if( user.uid === u.id ){
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DEBUG_MOD && console.log(` + '${user.username}' dropped`);
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userset.splice(ui, 1);
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}
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}
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@ -449,6 +509,7 @@ export default class ContentController{
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---------------------------------------------------------*/
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for( let u of _dat.users.add ){
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DEBUG_MOD && console.log(` + '${u.name}' created`);
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userset.push({
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uid: parseInt(u.id),
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username: u.name
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let user = userset[ui];
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// 2. If id matches -> UPDATE
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if( user.uid === u.id )
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if( user.uid === u.id ){
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DEBUG_MOD && console.log(` + '${user.username}' renamed '${u.name}'`);
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userset[ui].username = u.name;
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}
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}
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}
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DEBUG_MOD && console.groupEnd();
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}
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@ -58,6 +58,10 @@ gs.set('connection', 1); // null -> normal, 0 -> offline, 1 -> connecting, 2 ->
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/* (7) Ask for permission API */
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Notification.requestPermission();
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/* (8) DEBUG MODE */
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window.DEBUG_MOD = false;
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