discord-client/electron.js

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JavaScript
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const electron = require('electron');
const app = electron.app; // Module to control application life.
const BrowserWindow = electron.BrowserWindow; // Module to create native browser window.
const path = require('path');
const url = require('url');
// Keep a global reference of the window object, if you don't, the window will
// be closed automatically when the JavaScript object is garbage collected.
var mainWindow = null;
// Quit when all windows are closed.
app.on('window-all-closed', function() {
// On OS X it is common for applications and their menu bar
// to stay active until the user quits explicitly with Cmd + Q
if (process.platform != 'darwin') {
app.quit();
}
});
// This method will be called when Electron has finished
// initialization and is ready to create browser windows.
app.on('ready', function() {
// Create the browser window.
mainWindow = new BrowserWindow({width: 800, height: 600});
// and load the index.html of the app.
// mainWindow.loadURL('file://' + __dirname + '/index.html');
mainWindow.loadURL( url.format({
pathname: path.join(__dirname, 'index.html'),
protocol: 'file:',
slashes: true
}) );
// mainWindow.loadURL('http://douscord/');
// Emitted when the window is closed.
mainWindow.on('closed', function(){
// Dereference the window object, usually you would store windows
// in an array if your app supports multi windows, this is the time
// when you should delete the corresponding element.
mainWindow = null;
});
});