discord-client/webpack/lib/client/ws.js

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import {ClientDriver} from './client-driver.js'
export class WebSocketClientDriver extends ClientDriver{
/* (1) Creates a client driver
*
* @_resource<String> Target resource (typically an URL)
*
---------------------------------------------------------*/
constructor(_resource){
/* (0) Parent check */
if( !super().error )
return;
/* (1) Set inherited attributes */
this.resource = _resource;
/* (2) Create useful attributes */
this.ws = null;
this.buffer = null; // useful when waiting for WebSocket to open
/* (N) Set all is ok */
this.error = false;
}
/* (2) Binds the client to the resource
*
* @return bound<boolean> Whether the binding has been successful
*
---------------------------------------------------------*/
bind(){
/* (0) Parent check */
if( !super.bind() )
return false;
/* (1) Create WebSocket client instance */
this.ws = new WebSocket(this.resource);
/* (2) Bind callback.onready */
this.ws.onopen = function(){
this.state = ClientDriver.STATE.CONNECTED;
this.callback.onready();
}.bind(this);
/* (3) Bind callback.onclose */
this.ws.onclose = function(){
this.state = ClientDriver.STATE.CLOSED;
this.callback.onclose();
}.bind(this);
/* (4) Bind callback.onerror */
this.ws.onerror = function(){
this.state = ClientDriver.STATE.CLOSED;
this.callback.onclose();
}.bind(this);
/* (5) Bind callback.onreceive */
this.ws.onmessage = function(response){
this.state = ClientDriver.STATE.CONNECTED;
this.callback.onreceive(response);
}.bind(this);
/* (6) Return success */
return true;
}
/* (3) Send request
*
* @_request<Object> Request data
*
* @return sent<boolean> Whether the request has been successful
*
---------------------------------------------------------*/
send(_request){
/* (0) Parent check */
if( !super.send(_request) )
return false;
/* (1) Error: invalid _request.buffer */
if( typeof _request.buffer !== 'string' )
return false;
/* (2) Send message */
console.log('sent', _request.buffer);
this.ws.send(_request.buffer);
/* (3) Return success */
return true;
}
/* (4) Bind event to connection opened
*
* @_callback<Function> Callback launched when connection is opened
*
* @return bound<boolean> Whether the callback has successfully been bound
*
---------------------------------------------------------*/
onready(_callback){
/* (0) Parent check */
if( !super.onready(_callback) )
return false;
}
/* (5) Bind event to connection closed
*
* @_callback<Function> Callback launched when connection is closed
*
* @return bound<boolean> Whether the callback has successfully been bound
*
---------------------------------------------------------*/
onclose(_callback){
/* (0) Parent check */
if( !super.onclose(_callback) )
return false;
}
/* (6) Bind event to message reception
*
* @_callback<Function> Callback launched when a message is received
*
* @return bound<boolean> Whether the callback has successfully been bound
*
---------------------------------------------------------*/
onreceive(_callback){
/* (0) Parent check */
if( !super.onreceive(_callback) )
return false;
}
}