[lib.context] updated + cleaned up [client.keyset] added tests + cleaned up

This commit is contained in:
xdrm-brackets 2018-04-21 16:39:24 +02:00
parent 938df1b63c
commit 907f16245a
3 changed files with 77 additions and 42 deletions

View File

@ -28,17 +28,14 @@ type Set struct {
/* (1) Creates a new KeySet
*
* @min<uint16> Minimum depth value
* @max<uint16> Maximum depth value
*
* @return outName<outType> outDesc
* @ctx<Context> Context constants
*
---------------------------------------------------------*/
func Create(ctx *context.Context, max uint16) (*Set, error) {
func Create(ctx *context.Context) (*Set, error) {
/* (1) Fail if min+thre >= max */
if max < ctx.MinDepth()+ctx.DepthThreshold() {
return nil, errors.New("Maximum depth must be greater than Min+threshold (from given Context)")
if ctx == nil {
return nil, errors.New("Context must not be null")
}
/* (2) Instanciate */
@ -46,7 +43,6 @@ func Create(ctx *context.Context, max uint16) (*Set, error) {
/* (3) Set attributes */
instance.ctx = ctx
instance.max = max
/* (4) Generate values if <nil> secret */
if instance.sec == nil {
@ -77,7 +73,7 @@ func (s *Set) generate() {
/* (2) Manage other attributes
---------------------------------------------------------*/
/* (1) Random depth pick init */
var randMin, randMax uint16 = s.ctx.MinDepth() + (s.max-s.ctx.MinDepth())/2, s.max
var randMin, randMax = s.ctx.MinDepth() + (s.ctx.MaxDepth()-s.ctx.MinDepth()) / 2, s.ctx.MaxDepth()
/* (2) Select "random" depth */
s.depth = randMin + uint16(rand.Intn(int(randMax-randMin)))

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@ -1,27 +1,21 @@
package keyset
import (
"git.xdrm.io/schastsp/lib/context"
"git.xdrm.io/schastsp/lib/scha"
"testing"
)
func TestCreateNotMaxGreaterThanMin(t *testing.T) {
var _, err = Create(2, 1)
if err == nil {
t.Errorf("Expected an error")
}
}
func TestGenerationDepthBoundaries(t *testing.T) {
var min, max uint16 = 0x0f0, 0xfff
var rangeMin = min + (max-min)/2
var rangeMax = max
var created *Set;
var created, err = Create(min, max)
ctx, err := context.Create(2.5, min, 0, max);
if err != nil { t.Errorf("Do not expected an error: %s", err); return }
created, err = Create(ctx)
if err != nil {
t.Errorf("Do not expected an error, got: %s", err)
@ -34,12 +28,13 @@ func TestGenerationDepthBoundaries(t *testing.T) {
}
func TestSchaDecrementingProperty(t *testing.T) {
ctx, err := context.Create(2.5);
if err != nil { t.Errorf("Do not expected an error"); return }
var h1, h2, hcheck []byte
var err error
var created *Set
created, err = Create(0x0f0, 0xfff)
created, err = Create(ctx)
if err != nil {
t.Errorf("Do not expected an error, got: %s", err)
@ -70,7 +65,7 @@ func TestSchaDecrementingProperty(t *testing.T) {
for k, v := range h1 {
if v != hcheck[k] {
t.Errorf("Expected h(h[x-1]) to equel h[x]; expected '%x' ; got '%x'", h1, hcheck)
t.Errorf("Expected h(h[x-1]) to equal h[x]; expected '%x' ; got '%x'", h1, hcheck)
return
}
@ -79,12 +74,13 @@ func TestSchaDecrementingProperty(t *testing.T) {
}
func TestDecrementMinimum(t *testing.T) {
ctx, err := context.Create(2.5);
if err != nil { t.Errorf("Do not expected an error"); return }
var h1, h2, hcheck []byte
var err error
var created *Set
created, err = Create(0x0f0, 0xfff)
created, err = Create(ctx)
if err != nil {
t.Errorf("Do not expected an error, got: %s", err)
@ -115,7 +111,7 @@ func TestDecrementMinimum(t *testing.T) {
for k, v := range h1 {
if v != hcheck[k] {
t.Errorf("Expected h(h[x-1]) to equel h[x]; expected '%x' ; got '%x'", h1, hcheck)
t.Errorf("Expected h(h[x-1]) to equal h[x]; expected '%x' ; got '%x'", h1, hcheck)
return
}

View File

@ -4,34 +4,77 @@ import (
"errors"
)
/* (1) Context class
/* (1) Definitions
---------------------------------------------------------*/
/* (1) Attributes */
/* (1) Default values */
const DefaultMin = 0x00f0
const DefaultMax = 0x0fff
const DefaultThr = 0x000a
/* (2) Struct attributes */
type Context struct {
win float64; // 'timeid' window size
dMin uint16; // minimum scha depth
dThreshold uint16; // scha depth threshold
min uint16; // minimum scha depth
max uint16; // maximum scha depth
thr uint16; // scha depth threshold
}
/* (2) Constructor */
func Create(win float64, dMin uint16, dThreshold uint16) (*Context, error) {
/* (3) Constructor
*
* @win<float64> Window size for 'timeid' package
* @min<uint16> [OPT] Minimum scha depth
* @thr<uint16> [OPT] scha depth threshold before renewal
* @max<uint16> [OPT] Maximum scha depth
*
* @return outName<outType> outDesc
*
---------------------------------------------------------*/
func Create(win float64, optional... uint16) (*Context, error) {
var instance = new(Context);
/* (1) Window size error */
if win < 0 { return nil, errors.New("Window size must be positive and is negative") }
instance.win = win;
/* (2) Minimum Depth error */
if dMin < 0x0f { return nil, errors.New("Minimum depth must be greater than 0x0f (decimal 15) for consistency issues") }
instance.dMin = dMin;
/* (2) Default values */
instance.min = DefaultMin
instance.thr = DefaultThr
instance.max = DefaultMax
/* (3) Depth Threshold error */
instance.dThreshold = dThreshold;
/* (3) Optional 'min' */
if len(optional) > 0 {
if optional[0] < 0x0f { return nil, errors.New("Minimum depth must be greater than 0x0f (decimal 15) for consistency issues") }
instance.min = optional[0];
}
/* (4) Optional 'thr' */
if len(optional) > 1 {
instance.thr = optional[1];
}
/* (5) Optional 'max' */
if len(optional) > 2 {
if optional[2] <= instance.min+instance.thr {
return nil, errors.New("Minimum depth must be greater than 0x0f (decimal 15) for consistency issues")
}
instance.max = optional[2];
}
return instance, nil
}
/* (3) Getters */
/* (4) Getters */
func (c Context) Window() float64 { return c.win }
func (c Context) MinDepth() uint16 { return c.dMin }
func (c Context) DepthThreshold() uint16 { return c.dThreshold }
func (c Context) MinDepth() uint16 { return c.min }
func (c Context) MaxDepth() uint16 { return c.max }
func (c Context) DepthThreshold() uint16 { return c.thr }