[lib.context] updated + cleaned up [client.keyset] added tests + cleaned up
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@ -28,17 +28,14 @@ type Set struct {
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/* (1) Creates a new KeySet
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*
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* @min<uint16> Minimum depth value
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* @max<uint16> Maximum depth value
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*
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* @return outName<outType> outDesc
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* @ctx<Context> Context constants
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*
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---------------------------------------------------------*/
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func Create(ctx *context.Context, max uint16) (*Set, error) {
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func Create(ctx *context.Context) (*Set, error) {
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/* (1) Fail if min+thre >= max */
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if max < ctx.MinDepth()+ctx.DepthThreshold() {
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return nil, errors.New("Maximum depth must be greater than Min+threshold (from given Context)")
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if ctx == nil {
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return nil, errors.New("Context must not be null")
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}
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/* (2) Instanciate */
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@ -46,7 +43,6 @@ func Create(ctx *context.Context, max uint16) (*Set, error) {
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/* (3) Set attributes */
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instance.ctx = ctx
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instance.max = max
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/* (4) Generate values if <nil> secret */
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if instance.sec == nil {
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@ -77,7 +73,7 @@ func (s *Set) generate() {
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/* (2) Manage other attributes
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---------------------------------------------------------*/
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/* (1) Random depth pick init */
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var randMin, randMax uint16 = s.ctx.MinDepth() + (s.max-s.ctx.MinDepth())/2, s.max
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var randMin, randMax = s.ctx.MinDepth() + (s.ctx.MaxDepth()-s.ctx.MinDepth()) / 2, s.ctx.MaxDepth()
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/* (2) Select "random" depth */
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s.depth = randMin + uint16(rand.Intn(int(randMax-randMin)))
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@ -1,27 +1,21 @@
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package keyset
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import (
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"git.xdrm.io/schastsp/lib/context"
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"git.xdrm.io/schastsp/lib/scha"
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"testing"
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)
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func TestCreateNotMaxGreaterThanMin(t *testing.T) {
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var _, err = Create(2, 1)
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if err == nil {
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t.Errorf("Expected an error")
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}
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}
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func TestGenerationDepthBoundaries(t *testing.T) {
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var min, max uint16 = 0x0f0, 0xfff
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var rangeMin = min + (max-min)/2
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var rangeMax = max
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var created *Set;
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var created, err = Create(min, max)
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ctx, err := context.Create(2.5, min, 0, max);
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if err != nil { t.Errorf("Do not expected an error: %s", err); return }
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created, err = Create(ctx)
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if err != nil {
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t.Errorf("Do not expected an error, got: %s", err)
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@ -34,12 +28,13 @@ func TestGenerationDepthBoundaries(t *testing.T) {
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}
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func TestSchaDecrementingProperty(t *testing.T) {
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ctx, err := context.Create(2.5);
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if err != nil { t.Errorf("Do not expected an error"); return }
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var h1, h2, hcheck []byte
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var err error
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var created *Set
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created, err = Create(0x0f0, 0xfff)
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created, err = Create(ctx)
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if err != nil {
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t.Errorf("Do not expected an error, got: %s", err)
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@ -70,7 +65,7 @@ func TestSchaDecrementingProperty(t *testing.T) {
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for k, v := range h1 {
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if v != hcheck[k] {
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t.Errorf("Expected h(h[x-1]) to equel h[x]; expected '%x' ; got '%x'", h1, hcheck)
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t.Errorf("Expected h(h[x-1]) to equal h[x]; expected '%x' ; got '%x'", h1, hcheck)
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return
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}
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@ -79,12 +74,13 @@ func TestSchaDecrementingProperty(t *testing.T) {
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}
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func TestDecrementMinimum(t *testing.T) {
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ctx, err := context.Create(2.5);
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if err != nil { t.Errorf("Do not expected an error"); return }
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var h1, h2, hcheck []byte
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var err error
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var created *Set
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created, err = Create(0x0f0, 0xfff)
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created, err = Create(ctx)
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if err != nil {
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t.Errorf("Do not expected an error, got: %s", err)
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@ -115,7 +111,7 @@ func TestDecrementMinimum(t *testing.T) {
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for k, v := range h1 {
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if v != hcheck[k] {
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t.Errorf("Expected h(h[x-1]) to equel h[x]; expected '%x' ; got '%x'", h1, hcheck)
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t.Errorf("Expected h(h[x-1]) to equal h[x]; expected '%x' ; got '%x'", h1, hcheck)
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return
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}
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@ -4,34 +4,77 @@ import (
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"errors"
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)
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/* (1) Context class
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/* (1) Definitions
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---------------------------------------------------------*/
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/* (1) Attributes */
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/* (1) Default values */
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const DefaultMin = 0x00f0
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const DefaultMax = 0x0fff
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const DefaultThr = 0x000a
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/* (2) Struct attributes */
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type Context struct {
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win float64; // 'timeid' window size
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dMin uint16; // minimum scha depth
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dThreshold uint16; // scha depth threshold
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min uint16; // minimum scha depth
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max uint16; // maximum scha depth
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thr uint16; // scha depth threshold
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}
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/* (2) Constructor */
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func Create(win float64, dMin uint16, dThreshold uint16) (*Context, error) {
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/* (3) Constructor
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*
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* @win<float64> Window size for 'timeid' package
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* @min<uint16> [OPT] Minimum scha depth
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* @thr<uint16> [OPT] scha depth threshold before renewal
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* @max<uint16> [OPT] Maximum scha depth
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*
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* @return outName<outType> outDesc
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*
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---------------------------------------------------------*/
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func Create(win float64, optional... uint16) (*Context, error) {
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var instance = new(Context);
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/* (1) Window size error */
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if win < 0 { return nil, errors.New("Window size must be positive and is negative") }
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instance.win = win;
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/* (2) Minimum Depth error */
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if dMin < 0x0f { return nil, errors.New("Minimum depth must be greater than 0x0f (decimal 15) for consistency issues") }
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instance.dMin = dMin;
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/* (2) Default values */
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instance.min = DefaultMin
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instance.thr = DefaultThr
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instance.max = DefaultMax
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/* (3) Depth Threshold error */
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instance.dThreshold = dThreshold;
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/* (3) Optional 'min' */
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if len(optional) > 0 {
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if optional[0] < 0x0f { return nil, errors.New("Minimum depth must be greater than 0x0f (decimal 15) for consistency issues") }
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instance.min = optional[0];
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}
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/* (4) Optional 'thr' */
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if len(optional) > 1 {
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instance.thr = optional[1];
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}
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/* (5) Optional 'max' */
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if len(optional) > 2 {
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if optional[2] <= instance.min+instance.thr {
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return nil, errors.New("Minimum depth must be greater than 0x0f (decimal 15) for consistency issues")
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}
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instance.max = optional[2];
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}
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return instance, nil
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}
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/* (3) Getters */
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/* (4) Getters */
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func (c Context) Window() float64 { return c.win }
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func (c Context) MinDepth() uint16 { return c.dMin }
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func (c Context) DepthThreshold() uint16 { return c.dThreshold }
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func (c Context) MinDepth() uint16 { return c.min }
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func (c Context) MaxDepth() uint16 { return c.max }
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func (c Context) DepthThreshold() uint16 { return c.thr }
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