sysdis-tp/client.c

101 lines
2.4 KiB
C

#include "client.h"
int main(int argc, char* argv[]){
/* [1] Initialization + arguments
=========================================================*/
/* (1) Socket information */
struct sockaddr_in server_addr; // server info
int sock; // socket
int port; // chosen port
char hostname[24]; // chosen hostname
/* (2) Misc. information */
int bytes; // transfer count
char* to_send = (char*) malloc( BUFSIZE * sizeof(char) );
char* to_recv = (char*) malloc( BUFSIZE * sizeof(char) );
/* [2] Manage arguments
=========================================================*/
/* (1) Manage arguments count */
if( argc < 3 ){
printf("Missing arguments\nUsage: client hostname port [message]\n");
return 1;
}
/* (2) Manage @hostname argument */
if( strlen(argv[1]) > 24 || sscanf(argv[1], "%s", hostname) <= 0 ){
printf("argument error: hostname must be a string (max: 24 characters long)\n");
return 1;
}
/* (3) Manage port argument */
if( sscanf(argv[2], "%d", &port) <= 0 ){
printf("argument error: port must be a valid integer\n");
return 1;
}
/* (4) Manage optional @message argument */
if( argc >= 4 ){
if( strlen(argv[3]) > BUFSIZE || sscanf(argv[3], "%s", to_send) <= 0 ){
printf("argument error: message must be a string (max: %d characters long)\n", BUFSIZE);
return 1;
}
}else
strcpy(to_send, "client default message");
/* [3] Create UPD socket and get target data
=========================================================*/
sock = xconnect(hostname, port, &server_addr);
/* (1-) Manage error */
if( sock == -1 ){
perror("erreur création socket");
exit(1);
}
/* [4] Send message
=========================================================*/
/* (1) Send message to server */
bytes = xsend(sock, to_send, &server_addr);
/* (2) Check if send succesfully */
if( bytes == -1 ){
perror("erreur envoi message");
exit(1);
}
DEBUG&& printf("*** sent %d bytes\n", bytes);
/* [5] Wait for response
=========================================================*/
/* (1) Wait for response */
bytes = xlisten(sock, &server_addr, to_recv, BUFSIZE);
/* (2) Check if received successfully (and consistently) */
if( bytes == -1 ){
perror("erreur réponse serveur");
exit(1);
}
/* (4) log */
printf("*** received : '%s'\n", to_recv);
/* [6] Close socket
=========================================================*/
close(sock);
return 0;
}