simple (yet powerful) websocket server implementation using channels and goroutines
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xdrm-brackets 5e4341e3d9 upgrader interface returns a wrapper for the upgrade Request + Response for further information gathering while passing to WS protocol 2018-04-26 23:01:30 +02:00
cmd created [ws.*] to create a server, bind a default controller, or bind URI-bound controllers + launch() *TODO* + created websocket types 2018-04-26 22:54:17 +02:00
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upgrader upgrader interface returns a wrapper for the upgrade Request + Response for further information gathering while passing to WS protocol 2018-04-26 23:01:30 +02:00
ws created [ws.*] to create a server, bind a default controller, or bind URI-bound controllers + launch() *TODO* + created websocket types 2018-04-26 22:54:17 +02:00
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README.md

GWS (Go WebSocket)

author: xdrm-brackets

Websocket implementation in go. It features a server as well as a client.

Key objectives

objective my definition
fast response time less than 1ms at least
reliable gracefully handle usage/network/... errors
secure add available cryptography (stream)
compatible respect RFC-6455 as well as actual browser implementations
generic use golang implicit interfaces to make the code reusable for all (most) cases