package builtin import ( "encoding/json" "git.xdrm.io/go/aicra/datatype" ) // FloatDataType is what its name tells type FloatDataType struct{} // Build returns the validator func (FloatDataType) Build(typeName string, registry ...datatype.T) datatype.Validator { // nothing if type not handled if typeName != "float64" && typeName != "float" { return nil } return func(value interface{}) (interface{}, bool) { switch cast := value.(type) { case int: return float64(cast), true case uint: return float64(cast), true case float64: return cast, true // serialized string -> try to convert to float case []byte: num := json.Number(cast) floatVal, err := num.Float64() return floatVal, err == nil case string: num := json.Number(cast) floatVal, err := num.Float64() return floatVal, err == nil // unknown type default: return 0, false } } }